10+ years
Xbox Research & Halo Studios
95
Maps and modes released into Halo Infinite multiplayer
100s
Reports on research, feedback, player council calls & newsletters
50,000+
Players in the Forza Feedback Program I built & owned
What I focus on
Product & Program
Product road mapping · Go-to-market strategy · Game development cycle · Process improvement
Research & Insights
User research · Mixed-methods research · Playtesting · Survey design & operations · Product performance insights · Live-service analytics
Player & Live Service
Player experience · Player feedback programs · Community & creator engagement · Content validation · Release readiness